Mind Over Bullies - A MOB Forms
Author: D.K. Smith
Release Date: June 15, 2017
Keywords: Bullying, Murder, Mystery, Hero, Heroine, School, Angry Mob
Categories: YA/Action/Mystery/Thriller/Adventure
Pages: 374
ISBN: 978-1544887791
Imprint: Howling Wolf
One Liner:
From the opening car chase, this book grabs readers and holds on as it blossoms into a complex action-adventure with multiple intertwining plots that teens and Adults will enjoy.
Book Description:
"In this intricate YA tale, a group of teenagers with special skills unite to confront bullying, though they end up fighting crime, murder, and terrorism. Eventually, MOB evolves into a true crime-fighting band of superheroes.
Reminiscent of the Hardy Boys and Nancy Drew, the teens outshine adults. They operate in their own world more or less autonomously, sometimes cooperating with grownups, other times circumventing them. Filled with numerous side plots involving family history, a mysterious corporation, a rare disease, terrorist plots, and more, Smith's tale ties it all together seamlessly while continually sounding the bullying theme, which intensifies from everyday school harrying to a device for recruiting criminals. The conclusion sets up the next MOB exploit." - Kirkus Reviews
Author: D.K. Smith
Release Date: June 15, 2017
Keywords: Bullying, Murder, Mystery, Hero, Heroine, School, Angry Mob
Categories: YA/Action/Mystery/Thriller/Adventure
Pages: 374
ISBN: 978-1544887791
Imprint: Howling Wolf
One Liner:
From the opening car chase, this book grabs readers and holds on as it blossoms into a complex action-adventure with multiple intertwining plots that teens and Adults will enjoy.
Book Description:
"In this intricate YA tale, a group of teenagers with special skills unite to confront bullying, though they end up fighting crime, murder, and terrorism. Eventually, MOB evolves into a true crime-fighting band of superheroes.
Reminiscent of the Hardy Boys and Nancy Drew, the teens outshine adults. They operate in their own world more or less autonomously, sometimes cooperating with grownups, other times circumventing them. Filled with numerous side plots involving family history, a mysterious corporation, a rare disease, terrorist plots, and more, Smith's tale ties it all together seamlessly while continually sounding the bullying theme, which intensifies from everyday school harrying to a device for recruiting criminals. The conclusion sets up the next MOB exploit." - Kirkus Reviews
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GUEST POST
The best stories come from real life incidents. I look for things that by themselves wouldn’t make a good story, but with some creativity and a cast of compelling characters can be built into something exciting. For example, I ran into a good friend in a Barnes & Noble one day. He was reading a book on lucid dreaming. He was fascinated by the topic and we exchanged thoughts on the subject. After our conversation ended and he walked away, he left the book in his seat. I picked it up and glanced through and from that brief exposure to the topic of lucid dreaming, my curiosity grew into a created theory about the human mind being able to interact with the past through memories once reaching REM sleep.
The same for the characters. I watch people. I see how people respond to situations and listen to the things they do and say. Some traits are interesting and just fit with a particular story. I take one or two basic traits and from there I let the character evolve. Some characters are created or evolve based on the progression of the story. It’s weird, I just try to keep the characters authentic without being too structured in how I create them.
My writing process is totally unconventional. I don’t do character sheets, I don’t do tons of research in advance. I just write. As the story calls for research, I do it. But rules tend to kill my creativity. Once I get an Idea in my head I start writing and let the story lead me. I have a few character traits in my head and as I write a story I let the character dictate the action based on what I know about them. I asked myself ‘do we know what’s going to happen when we wake up each morning? Do we know today what our experiences will be tomorrow?’ Obviously, the answer was/is no. So, my approach to writing is based on that premise. If as people we don’t know how life will turn out in advance and we live based on responses to what we encounter, then I want my characters to live that same organic experience.
For me, writing in this way allows for much more freedom and allows for the story to playout like it would in real life. The single most exciting part of the process to me is actually watching the story evolve. Like I said earlier, I let the story lead me, so it’s an adventure. While I’m writing I live in the characters world and it’s like watching a movie for me.
With Actuality the possibilities were so wide open because we’re dealing with a subject that is outside the realm of possibility. What I wanted to do was to as much as possible create a sci-fi story that could at times feel completely within the realm of possibility. We’ve all had dreams that felt real, so real in fact that when our eyes opened we wondered, if only for a brief moment, if what played out in our heads actually happened. Imagine having that experience, but then realizing that while you were dreaming, you were wide awake and that everything you did in your dream had a definite impact not just in your head, but in the real world around you. Imagine having that experience over and over. Think about what that would do to your head. One of my favorite parts of Actuality is when the lead character, Jacob, falls asleep, interacts with his past and while he is within that interaction he falls asleep. So imagine yourself dreaming and then within your dream you actually fall asleep and wake up, while still dreaming. The experience blurs the lines of reality for Jacob over time. In short that’s what actuality is, when the line between thought and reality gets crossed.
The same for the characters. I watch people. I see how people respond to situations and listen to the things they do and say. Some traits are interesting and just fit with a particular story. I take one or two basic traits and from there I let the character evolve. Some characters are created or evolve based on the progression of the story. It’s weird, I just try to keep the characters authentic without being too structured in how I create them.
My writing process is totally unconventional. I don’t do character sheets, I don’t do tons of research in advance. I just write. As the story calls for research, I do it. But rules tend to kill my creativity. Once I get an Idea in my head I start writing and let the story lead me. I have a few character traits in my head and as I write a story I let the character dictate the action based on what I know about them. I asked myself ‘do we know what’s going to happen when we wake up each morning? Do we know today what our experiences will be tomorrow?’ Obviously, the answer was/is no. So, my approach to writing is based on that premise. If as people we don’t know how life will turn out in advance and we live based on responses to what we encounter, then I want my characters to live that same organic experience.
For me, writing in this way allows for much more freedom and allows for the story to playout like it would in real life. The single most exciting part of the process to me is actually watching the story evolve. Like I said earlier, I let the story lead me, so it’s an adventure. While I’m writing I live in the characters world and it’s like watching a movie for me.
With Actuality the possibilities were so wide open because we’re dealing with a subject that is outside the realm of possibility. What I wanted to do was to as much as possible create a sci-fi story that could at times feel completely within the realm of possibility. We’ve all had dreams that felt real, so real in fact that when our eyes opened we wondered, if only for a brief moment, if what played out in our heads actually happened. Imagine having that experience, but then realizing that while you were dreaming, you were wide awake and that everything you did in your dream had a definite impact not just in your head, but in the real world around you. Imagine having that experience over and over. Think about what that would do to your head. One of my favorite parts of Actuality is when the lead character, Jacob, falls asleep, interacts with his past and while he is within that interaction he falls asleep. So imagine yourself dreaming and then within your dream you actually fall asleep and wake up, while still dreaming. The experience blurs the lines of reality for Jacob over time. In short that’s what actuality is, when the line between thought and reality gets crossed.
About the Author
A native of Los Angeles, D.K. Smith began his writing career after getting news that he would soon become an uncle. Wanting to create stories and characters for his expected niece, he created the children’s book series “Sock n Boots Adventures.” The two characters (three year old Sock and five year old Boots) began to make names for themselves, generating downloads in countries around the world. From there, the love of storytelling blossomed into novels across multiple genres.
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